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Опрос: кто на чем играет и сколько времени проводит за игрой   

123 members have voted

  1. 1. На какой платформе:

    • Персональный Компьютер
    • PlayStation 4
    • XBOX One
  2. 2. Как часто вы играете:

    • Каждый день
    • Несколько раз в неделю
    • Один раз в неделю
    • Несколько раз в месяц
    • Один раз в месяц
    • Играю редко
    • Бросил игру


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Esports-Overwatch-Logo-Edropian.png

Разработчик: Blizzard
Жанр: FPS (командные матчи 6 на 6 5 на 5)
Платформа: PC, PlayStation 4, Xbox One
Дата выхода: 24 мая 2016
Официальный сайт
В соц.сетях: twitter vk.com ; youtube 

Альтернативная статистика: masteroverwatch.com ; overwatchtracker.com
Купить: ПК (battle.net)PlayStation 4Xbox One  
Что входит в издание Overwatch: Origins Edition

Сообщество игроков Overwatch  на PS4 https://telegram.me/owps4

Завершенные голосования  
 
 
Спойлер

 

  • Персональный компьютер – 43
  • PlayStation 4 – 32
  • Xbox One 15

 

 
Спойлер

 

 
 
  • Идеально по всем параметрам – 10: 14
  • Отлично, всё как ожидал – 9: 36
  • Хорошо, но ожидал большего – 8: 8
  • Нормально, но есть проблемы – 7: 4
  • Так себе развлечение – 6: 4
  • Я разочарован в Blizzard – 5: 2
  • Всё плохо, жизнь боль – 4 и ниже: 2
 
Если кликнуть по цифре с результатом, то можно посмотреть кто как проголосовал.
 
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Опередил на несколько секунд)

 

Тим фортресс от близзов, глянуть надо, но как-то всё сумбурно

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Тим фортресс от близзов

 

самое печальное, что выглядит как клон 1-в-1, но все равно записался на бету))) 

Edited by ThereIsNoKrang

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Красивейший CGI. Но на вид слишком отдает ТФ. 

Edited by Jack Joyce

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600 компов будет на выставке. Ждем сотни геймплейных роликов

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да чет как-то странно, у тф юмора тонна и в него весело играть :( ну хоть первый шутан от близов

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только ПК?

 

думаю, по началу да.

 

выглядит очень интересно 

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на сайте у каждого персонажа есть видео. Лень сюда лить всё

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только ПК?

 

думаю, по началу да.

 

выглядит очень интересно 

пока пк только сказали

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мне больше на эту тему понравилась идея моба шутера от Гирбоксов, но Близы конечно качественнее сделают

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Story

  • The game is set on Earth, 60 years in the future
  • Robots became very common in the future and they went crazy, attacking cities all over the world. The war that resulted against the robots was the Omnic (?) Crisis.
  • The strike team that took on the robots was Overwatch.
  • For the next 30 years after the war, Overwatch was a worldwide agency that displayed how great people could be when they came together, representing heroism and sacrifice.
  • In the last few years, Overwatch started to fall apart.


Gameplay

  • Chris Metzen is only doing one voice in this game.
  • Blizzard has been making competitive PvP games for a long time and this will be yet another.
  • Overwatch will have some dark gritty areas, but it will mostly be a world you will want to come back to.
  • The game is all about heroes.
  • The game will be accessible with non-twitch options.
  • You can do things other than put a crosshair over targets, as that is what drives people away from other shooters.
  • The game is less-lethal. You will die, but you should die less frequently than in current modern military shooters. With more time alive, you are able to do more interesting things and interact with your team more.
  • The teams are going to be 6v6, which is just big enough to make it fun.
  • There are Payload and Capture Point maps, no deathmatch mode.
  • The game is focused on Heroes, not classes. Each hero has a unique story.
  • There are 12 playable characters at Blizzcon, with many more to come.
  • Tracer has a ~10 meter teleport / blink that uses energy. Enough energy to do 3 blinks in a row.
  • Tracer has Recall, which puts her back where she was 3 seconds ago. This also includes health, ammo, and energy.
  • Lots of the story is going to take place outside of the game, unlike previous Blizzard games.
  • Regenerate ult by doing and taking damage.


Hero Roles

  • Offense - Scout, harass, press the objective, high damage. (Pharah, Reaper, Tracer, Hanzo)
  • Defense - Guard locations, create choke points, establish a front. (Widowmaker, Bastion, Torbjorn)
  • Tank - Protectors, high survivability, disruption, lead the charge, have armor to reduce damage. (Reinhardt, Winston)
  • Support - Heal, buff, utility. (Zenyatta, Mercy, Symmetra)


Maps and Game Modes

  • Exotic worldwide locations
  • Simple objectives
  • Encourage hero mobility
  • Team focus encounters
  • Temple of Anubis - At the base of a technological pyramid.
  • Hanamura - Temple grounds, homeland of Hanzo.
  • King's Row - 30 years ago there was a population of robots that lived below the streets. People were going to send an EMP underground to destroy them.
  • You can change to another hero every time you die.


Q&A

  • They aren't talking about the cost yet, so no idea if it will be free to play, a one time purchase, or something else.
  • There are elements of Titan in Overwatch, both were Earth based, there were some shared ideas, but it is different from Titan.
  • There is no customization to the gameplay. Initially there was a robust customization system, but there are too many heroes to keep track of all of the customization that can be done. Customization works in Heroes of the Storm because it is a slower paced game.
  • Overwatch will be on PC, consoles are something they can look at in the future.
  • It is too early to talk about system requirements, but they should be reasonable, just like other Blizzard games.
  • The game will be balanced so that two of a hero on a team will be okay, but more than that will likely put you at a disadvantage.
  • They aren't ready to talk about skins, leveling, or achievement systems yet, but they are all good ideas.
  • There is party chat and team chat, with party chat being your group that you queued with. The team is also working on VO and chat communication.
  • There will be some kind of long term progression in the game.
  • The team is looking at outside Voice Chat options, as players prefer that over in game chat usually.
Edited by ThereIsNoKrang

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Странно видеть, что отсутствует дедматч и постоянно пишут о командной игре.
Из героев они и так убрали все элементы мобы, которые требовали скилла.

Так и тут делали бы fast paced shooter.

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Кстати, как-то не чувствуется, что это новый IP от самих BLIZZARD

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Фпса пока еще нет, конечно.

А так, что то больно хаотично выглядит.

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[quote name='ThereIsNoKrang' timestamp='1415398442' post='4510854'] Кстати, как-то не чувствуется, что это новый IP от самих BLIZZARD [/quote]

this 

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Ну да это Титан, из которого вырезали MMO-часть.

 

Описание по Титану после закрытия

 http://kotaku.com/heres-what-blizzards-titan-actually-was-1638632121

 

All of the people who described the game to me made a lot of Team Fortress comparisons both in terms of aesthetics and gameplay. Three people who saw the game have compared the aesthetics to Team Fortress 2, with one source describing it as a cross between StarCraft II's in-game cinematics and Pixar's The Incredibles. Your perspective would switch between first- and third-person based on whether you were heading into combat or hanging out in a city, according to two sources—not unlike Bungie's Destiny

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